Playtech presents virtual tennis product in association with Warner Bros. Studios

Ahead of every big sporting season almost all major casino solutions providers launch new products to encash the upcoming season and if we are talking about Playtech they are already a big name in sport betting as well casino gaming market hence every time they are back with new offerings players make their product hit right on the first day itself and this is something that should be the case this time too when Playtech is back with a multi-platform new virtual tennis product compatible to be played across all major platforms, channels, and devices including of course portable devices. Actually Virtual Tennis has been in demand off late as more and more bettors are being attracted to them for their easy to bet and better offerings for the aspiring bettors, moreover, being a virtual sport you can enjoy it with hypothetical odds as well which is not possible in real games hence this product is expected to attract lots of tennis fans to place their money before a real game starts and since we have Wimbledon 2016 on the cart, this is right time for Playtech to launch this virtual platform for all tennis freaks.

It is being said from the developer that it is the biggest motion capture project ever attempted and its virtual sports team has used the sources which are commonly deployed by the professional athletes in competitive conditions along with techniques that we see in blockbuster movies. Anyways, talking about it, Elliott Norris, head of virtual sports at Playtech, said: “Our Virtual Tennis product is unlike anything the industry has ever seen and feels as if you are courtside watching a Grand Slam.

“The team has done a phenomenal job and we’re delighted and incredibly proud of the results. The graphics are mind-blowing and we are the only company able to offer full sports simulations, meaning that betting and gameplay are as realistic as possible.”

Looking at the press release by the Playtech where they mentioned how they had to use one of Warner Bros. Studios’ largest film studios for a long three weeks to help them make the game more realistic, it would be interesting to see what they deliver after several big names’ involvement to this project.